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AI Insights · Timothy · July 2024

Top 5 Cannabis Games Performance in Middle East Q2 2024

Discover the performance trends of the top 5 cannabis games on a unified platform in the Middle East during Q2 2024, with insights from Sensor Tower.

Top 5 Cannabis Games Performance in Middle East Q2 2024

The second quarter of 2024 saw an intriguing performance across the top 5 cannabis-themed games on a unified platform in the Middle East. Here's a breakdown of their weekly downloads, revenue, and active user trends, with data sourced from Sensor Tower.

Cheech and Chong Bud Farm from LDRLY experienced a fluctuating weekly revenue, peaking at $542 in early May, before settling at $325 by the end of June. Weekly downloads were minimal, with a notable decline towards the latter half of the quarter. Active users also showed a gradual decrease from 44 in early April to 26 by the end of June.

Bud Farm: Idle Tycoon Game, also by LDRLY, demonstrated a more stable performance. Weekly revenue varied, hitting a high of $472 in early April and ending at $420 in late June. Downloads spiked at 134 in mid-April but later dropped to zero by late June. Active users followed a similar trend, peaking at 192 in mid-April and gradually decreasing to 90 by the end of the quarter.

Hempire - Weed Growing Game by LBC Studios Inc. showed notable revenue peaks, reaching $374 in mid-May and ending at $304 in late June. Downloads were highest in early April at 447 but fell to zero by late June. The game maintained a significant number of active users, peaking at 730 in mid-April and declining to 211 by the end of the quarter.

Weed Inc: Idle Tycoon from Metamoki Inc. had a more modest performance. Revenue peaked at $189 in early May and settled at $137 by the end of June. Downloads were relatively low throughout the quarter, with a maximum of 21 in early April. Active users showed some fluctuation, with a peak of 42 in early April and a rise to 41 by mid-June.

Weed Firm 2: Back To College by Ludum LLC had varying revenue, with a high of $171 in early April and ending at $28 by late June. Downloads peaked at 58 in late April and saw a steady decline to 29 by the end of the quarter. Active users remained relatively stable, peaking at 125 in late April and maintaining 88 towards the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024